ProtoCore v1.0.16
Deterministic, zero-heap network stack for embedded targets
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KeepAlive - HTTP/1.1 persistent connections

Layer: L4 Transport ยท Build flags: PROTOCORE_ENABLE_KEEPALIVE

What this example teaches

By default the server answers one request per TCP connection and closes it (Connection: close). With keep-alive enabled, one connection serves many requests - the big win when a browser loads a page plus its assets, or a client polls an endpoint. The crucial point: it is transparent to your handlers. You write the same routes; the server decides keep-alive vs close and emits the right Connection header.

The behavior rules. Keep-alive follows the HTTP spec, with safety bounds:

  • HTTP/1.1: the connection stays open unless the client sends Connection: close.
  • HTTP/1.0: it closes unless the client sends Connection: keep-alive.
  • Error responses (400/413/414) always close - the next request boundary is unknown after a parse error.
  • Each connection serves at most PROTOCORE_KEEPALIVE_MAX_REQUESTS, then closes.
  • Idle connections are still reclaimed by the conn_timeout sweep.

There is no API to learn. Enabling the flag changes the transport behavior; the handlers below are ordinary. The /time route exists just so a client can poll repeatedly over the same socket and watch it being reused:

server.on("/time", HttpMethod::HTTP_GET, [](uint8_t id, HttpReq *) {
char buf[32];
snprintf(buf, sizeof(buf), "uptime_ms=%lu", (unsigned long)millis());
server.send(id, 200, "text/plain", buf);
});
@ HTTP_GET
Safe, idempotent read.
Definition http.h:24

Build-flag note. PROTOCORE_ENABLE_KEEPALIVE must reach the library build, so pass it as a build_flag (an in-sketch #define only affects the sketch). You can also tune PROTOCORE_KEEPALIVE_MAX_REQUESTS the same way.

Build and run

pio ci --board=esp32dev --project-option="framework=arduino" \
--project-option="build_flags=-DPROTOCORE_ENABLE_KEEPALIVE=1" \
--lib="." examples/L4-Transport/KeepAlive/KeepAlive.ino
curl -v http://<ip>/ # note "Connection: keep-alive"
curl -v http://<ip>/ http://<ip>/time http://<ip>/ # one socket serves all three

Annotated source

The complete sketch (KeepAlive.ino), reproduced verbatim with added explanatory comments:

// Copyright (C) 2026 Douglas Quigg (dstroy0) <dquigg123@gmail.com>
// SPDX-License-Identifier: AGPL-3.0-or-later
#define PROTOCORE_ENABLE_KEEPALIVE 1
#include "protocore.h"
static const char *SSID = "YOUR_SSID";
static const char *PASSWORD = "YOUR_PASSWORD";
PC server;
// A small page that links to /time, so a browser makes several requests that all
// ride the one persistent connection.
static const char PAGE[] = "<!doctype html><html><body><h1>Keep-Alive demo</h1>"
"<p>This page and its requests are served over one persistent connection.</p>"
"<p><a href=\"/time\">/time</a></p></body></html>";
void setup()
{
Serial.begin(115200);
Physical.wifi->init(SSID, PASSWORD);
Serial.print("Connecting to WiFi");
while (!Physical.wifi->ready())
{
delay(250);
Serial.print('.');
}
uint32_t ip = Physical.link->egress_ip(); // library egress IP (network byte order), no Arduino WiFi
Serial.printf("IP: %u.%u.%u.%u\n", (unsigned)(ip & 0xFF), (unsigned)((ip >> 8) & 0xFF),
(unsigned)((ip >> 16) & 0xFF), (unsigned)((ip >> 24) & 0xFF));
// Ordinary handlers - keep-alive is handled by the transport, not here.
server.on("/", HttpMethod::HTTP_GET, [](uint8_t id, HttpReq *) { server.send(id, 200, "text/html", PAGE); });
// A tiny endpoint a client can poll repeatedly over the same socket.
server.on("/time", HttpMethod::HTTP_GET, [](uint8_t id, HttpReq *) {
char buf[32];
snprintf(buf, sizeof(buf), "uptime_ms=%lu", (unsigned long)millis());
server.send(id, 200, "text/plain", buf);
});
int32_t result = server.begin(80);
if (result < 0)
Serial.printf("begin() failed (error %d)\n", result);
else
Serial.println("HTTP server (keep-alive) on :80");
}
void loop()
{
server.handle();
}
Layer 1 (Physical) - link bring-up, the interface registry, and live egress reporting.